March 2021 to April 2021
3D modeling & texturing
To progress in Blender 3D we do a contest with some friends at the school. The idea was to create our own spaceship but in the Star Wars Universe. Come back later I will upgrade this project with more content like animation and other cool stuff ! In the meantime, I show you an old animation that a made in the same universe
Blender 3D
After-Effect
Illustrator
Photoshop
3D animation
Motion design
3D modeling
3D texturing
3D rendering
UI design
Travel Mode - Front
Travel Mode - Back
Battle Mode - Front
Battle Mode - Back
Having already done several times modeling during different projects. I wanted to learn how to master texturing.
My real challenge during this realization was to create my own textures on Photoshop to learn the OldSchool way of texturing. By doing this, I learned to control and understand the difficulties of this kind of exercise.
My next goal will be to learn how to render and control the colorimetry more before starting to do some animation
The story begins when two rebels steal secret plans of the Black Star from a Sith. They try to escape from the base by borrowing the Millennium Falcon. Even under the influence of the force, they manage to escape and begin a journey through space to bring the plans back to the rebel headquarters.
If I make a self-evaluation by comparing my abilities on Blender at the beginning and at the end of the project.
I realise that I have a clear progression. I’m faster at modelling, I’m getting better at texturing environments and the renders are better as you can see at the end of the video.
I’ve figured out how to integrate actors into a 3D scene via After-Effect but next time I’m thinking of integrating them directly into the 3D scene to help give volume to the scene.
I still have a long way to go before I can deliver quality content but I feel ready to make the effort to get there.
I look forward to being able to present a 3D animation project to you again.
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